Space Fighter 85
This is an entry for Micro Jam #44.
Controls:
- Mouse movement to fly
- LMB = Fire lasers
- RMB = Countermeasures
Point of the game:
- Kill the enemy spacecraft with your lasers. Shooting them in the back does more damage.
- Avoid being shot by their missiles. If a missile hits you near the center of the cockpit view where the center reticle system is, then you will take 1 damage.
- If you are locked, then someone is behind you (see the radar). You must break the lock soon or else he will fire a locked missile.
- If you are launched upon by a locked missile, your only hope is to use countermeasures before it hits you. Immediately press RMB.
Radar:
- Triangles are enemy ships.
- Red means they are in your view or above you.
- Blue means they are below you.
- If the triangles are above the radar line, they are in front of you.
- If the triangles are below the radar line, they are behind you.
Credits:
- BibleClinger (programming)
- shellrider (graphics)
- NitroViper (audio)
Published | 10 hours ago |
Status | In development |
Platforms | HTML5 |
Author | BibleClinger |
Genre | Shooter |
Made with | Unity |
Tags | bclib, microjam, minimicro, miniscript |
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